Foi lançado um novo patch para o recém lançado The Witcher 3: Wild Hunt.
A CD Projekt Red pretende fazer algumas melhorias generalizadas no que toca à performance do jogo e não só.
Fiquem com a lista completa de actualizações:
- Blood particles will now properly appear after killing enemies on the water
- Boosted texture anisotropy sampling to 16x on Ultra preset
- Corrects a bug where player was able to shoot bolts at friendly NPCs
- Corrects an issue in dialogue selections
- Corrects an issue with Stamina regeneration while sprinting
- Corrects some missing translations in the UI
- Fixes a cursor lock issue that sometimes occurred when scrolling the map
- Fixes grass and foliage popping that could occur after density parameters were changed
- Generally improves world map focus
- Improves input responsiveness when using keyboard
- Improves menu handling
- Improves Nvidia Hairworks performance
- Improves performance especially in cutscenes and gameplay
- Improves stability in gameplay and the UI
- Minor SFX improvements
- Rostan Muggs is back
- Sharpen Post-process settings extended from Off/On to Off/Low/High
The Witcher 3: Wild Hunt está disponível para PC, PS4 e Xbox One.
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