The Witcher 3: Wild Hunt recebe patch 1.03 no PC

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Foi lançado um novo patch para o recém lançado The Witcher 3: Wild Hunt.

A CD Projekt Red pretende fazer algumas melhorias generalizadas no que toca à performance do jogo e não só.

Fiquem com a lista completa de actualizações:

 

  • Blood particles will now properly appear after killing enemies on the water
  • Boosted texture anisotropy sampling to 16x on Ultra preset
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Corrects an issue in dialogue selections
  • Corrects an issue with Stamina regeneration while sprinting
  • Corrects some missing translations in the UI
  • Fixes a cursor lock issue that sometimes occurred when scrolling the map
  • Fixes grass and foliage popping that could occur after density parameters were changed
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Improves menu handling
  • Improves Nvidia Hairworks performance
  • Improves performance especially in cutscenes and gameplay
  • Improves stability in gameplay and the UI
  • Minor SFX improvements
  • Rostan Muggs is back
  • Sharpen Post-process settings extended from Off/On to Off/Low/High

The Witcher 3: Wild Hunt está disponível para PC, PS4 e Xbox One.

 

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Marco Correia

não notei diferenças em framerate

error

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