The Witcher 3 com patch 1.03 na Xbox One

the-witcher-3-wild-hunt-abril-15-1-pn

Depois de ter sido lançado nas restantes plataformas, eis que chega o mais recente update para The Witcher 3: Wild Hunt na Xbox One.

Este patch denominado 1.03 pretende corrigir alguns bugs do jogo mas os fãs já estão a mostrar o seu descontentamento por outros terem ficado.

Fiquem com a lista completa do patch:

 

  • “Corrects a bug where the player was able to shoot bolts at friendly NPCs.
  • Corrects an issue related to Stamina regeneration while sprinting.
  • Corrects a bug that could cause spontaneous combustion of gas clouds.
  • Reduces spawn times for certain groups of NPCs.
  • Blood particles will now correctly appear on water surfaces after foes are killed.
  • Corrects a visual effect in the Wandering in the Dark quest.
  • Improves foliage behavior in scenes.
  • Reduces foliage shadow popping.
  • Introduces a series of improvements in water rendering.
  • “Melltith” sword is visible again.
  • Fixes some minor graphics bugs in gwent.
  • Corrects some missing translations in localized versions.
  • Improves performance, especially in cutscenes and during gameplay.
  • Caps the framerate at 30 fps.
  • Fixes an issue that caused the autosave function to break during longer game sessions.
  • Introduces a number of minor improvements in SFX.
  • Fixes an issue that could have caused an infinite loading screen in certain circumstances in the Wandering in the Dark quest.
  • Corrects an issue in the dialogue system that might have caused rare instances of dialogue looping in certain scenes.
  • Improves stability in gameplay and the UI, especially during games of gwent.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Fixes an occasional bug in the Journal in the Fake Papers quest.
  • Enlarges the loot pop-up window in the UI.
  • Button callouts are now correctly displayed in the Main and Pause menus in the Japanese version”

A versão PC já saltou para o 1.04.

 

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