Novas informações do novo Kinect

VGLeaks, o mesmo site que revelou a nova Xbox com nome de código Durango, revela agora supostas informações do novo Kinect.

De acordo com o site, este novo Kinect consegue reduzir a latência por um terço e detectar até seis jogadores de uma vez só.

Estas são as informações partilhadas pelo site:

  • Improved field of view results in much larger play space.
  • RGB stream is higher quality and higher resolution.
  • Depth stream is much higher resolution and able to resolve much smaller objects.
  • Higher depth stream accuracy enables separating objects in close depth proximity.
  • Higher depth stream accuracy captures depth curvature around edges better.
  • Active infrared (IR) stream permits lighting independent processing and feature recognition.
  • End to end pipeline latency is improved by 33 ms

Fazem também comparação entre este Kinect e o novo:

  • Field of View (FOV) – 57.5˚ horizontal by 43.5˚ vertical / 70˚ horizontal by 60˚ vertical
  • Resolvable Depth – 0.8 m -> 4.0 m / 0.8 m -> 4.0 m
  • Color Stream – 640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps / 1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps
  • Depth Stream – 320 x 240 16 bpp, 13-bit depth / 512 x 424 x 16 bpp, 13-bit depth
  • Infrared (IR) Stream – No IR stream / 512 x 424, 11-bit dynamic range
  • Registration – Color <-> depth / Color <-> depth and active IR
  • Audio Capture – 4-mic array returning 48 Hz audio / 4-mic array returning 48K Hz audio
  • Data Path – USB 2.0 / USB 3.0
  • Latency – ~90 ms with processing / ~60 ms with processing
  • Tilt Motor – Vertical only / No tilt motor
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_GM_

Agora se implementarem jogos de uma maneira eficaz para o Kinect..

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Sigam-nos para todas as novidades!

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